Partner Programs

Through our partnership with Baltimore City Public School System and community organizations across the city, we provide Computer Science instruction adapted to age, schedule and modality. Our project-based enrichment classes expose elementary and middle school youth to computational thinking and a wide range of Computer Science concepts. For older youth, topics range from software application development to robotics. Offered as part-time in-school, after-school or summer programs, we provide curriculum, materials, and instructors to ensure quality programming with measurable outcomes. Our standard offerings are detailed below, and other options can be designed upon request,

Please contact us, and we’ll help you design a program to meet your needs.

PRE-K THROUGH K
Preparing early learners with a strong foundation for skill development, we offer a 24-lesson program covering topics in technology, computational thinking, and coding to provide conceptual understanding and hands-on practice. Integrating fun challenges for pre-readers from the Code.org Pre-Reader Express Course, the program includes a capstone project, and ends with a Celebration of Learning, where guests can be invited to hear about what students have learned. More details on this program are available upon request.

PRE-K THROUGH 5TH GRADE
Code in the Schools’ experienced instructional staff delivers City Schools’ district-standard Code.org curriculum with custom hands-on activities appropriate for each grade level, up to 12 instructional hours per week, Monday through Thursday, either as an in-school enrichment or resource class, or an out-of-school time program .

5TH THROUGH 8TH GRADE
Introducing Middle School students to fundamental Computer Science and STEAM concepts in 10 or 20 instructional-hour segments, our custom modules can be delivered during the school day as or in out-of-school time. Requiring no prior technology experience, they help students identify interest in City Schools’ IT Cluster CTE pathways before choosing a high school, while giving In-school students the computational learning credit that applies to the well rounded curriculum in Maryland’s State ESSA plan

Current modules include the following, with additional options coming soon: 

  • HTML FOR BEGINNERS
    Employing multiple resources, students will learn HTML using a controlled code environment that makes correcting syntax and troubleshooting easy. This experience provides the foundation to learn more advanced web development skills like CSS and Javascript. By the end of course students will have gained the skills to build and style their own web page.

  • CIRCUITRY FOR BEGINNERS
    An understanding of electric circuits is the foundation of understanding computer hardware and software. In this module, students learn how circuits work and their basic components through multiple online and offline experiments, from batteries powering LEDs to coins conducting electricity. In the hands-on lessons, students will learn how to handle circuits safely while building and experimenting with their own.

  • GAME MAKING WITH SCRATCH
    Using the simple and easy-to-learn block-based program Scratch, students will be led through the basics of movement, score-keeping and level-making. Students will create a final game project of their own design using everything they learned.

  • 3D MODELING WITH TINKERCAD
    Beginning with tutorials and basic movement and ending with a finished 3D model, students will learn the ins and outs of the 3D modeling program Tinkercad and receive an introduction to its block-based programming feature.

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